About Me

Hey, I’m Logano!
By day, I’m an IT dude with a career that’s taken me from helpdesk support to managing complex IT projects.
By night (or whenever I find time), I’m a gamedev hobbyist, combining my love of coding and technical art to make cool game projects.
🎮 What I Do
- Game Development: I’ve been crafting systems and mechanics in Unity with C# for years. I focus on building immersive systems that players can interact with, like AI, procedural tools, and sandbox-style gameplay.
- Digital Art & 3D Modeling: From pixel art in Aseprite to full 3D models in Blender, I love bringing ideas to life visually.
- Homelabbing: I manage my home servers, test new software, tweak networks, and automate everything I can, often breaking things just for the fun of fixing them.
🛠️ Skills & Tools
- Programming: C# (my strongest skill) and Python (decent).
- Tools I Use: Unity (Game Engine), Blender (3D Modeling), Aseprite (Pixel Art), Clip Studio Paint (Digital Art), FL Studio (Music Creation).
- Currently Learning: Advanced C# techniques, Unity optimization, and better workflows to make development faster and smoother.
🌱 What I Love
- Immersive Systems: Creating systems that feel alive and give players tools to explore and experiment at their own pace.
- Problem-Solving: Fixing server issues, debugging code, and figuring out how things work (or why they don’t).
- Creativity Meets Tech: Whether scripting in Unity or animating in Aseprite, I love blending technical skills with creative work.
For me, it’s all about making things that people enjoy and finding better ways to bring those ideas to life. If you’re into game dev, digital art, or just want to chat about cool systems, hit me up!